"Good to Great!"
KRAFTON / PUBG believes that a masterpiece cannot be made through a top-down approach and we need talented teams and a system that can support them to make ¡°a long-lasting masterpiece¡±.
As a system KRAFTON provides to ensure development teams can make better games, the Game Dev Accelerator Dept. has members with diverse development experiences who have come together to help make masterpieces based on their experience and expertise, while also giving advices on game development so that the company can make a better choice.
Core play is challenging because it is the core of a game when making games, but also it is a field of creator and has to be verified through users. However, the overall efficiency of other production areas can be further enhanced with experienced members.
As an organization that consists of members with lots of development experience, the Game Dev Accelerator Dept. helps improve production efficiency of development teams working on new titles based on the members¡¯ experience and expertise.
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Provide direct production support: In order to resolve various problems faced by the development team, - different high-level duties are implemented, including setting up development pipeline, reviewing game - design, and suggesting development strategies and suitable development method.
- Support strengthening game pipeline: Participate in internal/external analysis of new titles to share insights - from the perspective of creativity, feasibility and potential growth, contributing to establishing a pipeline - that suits the company¡¯s direction.
- Provide meaningful inputs to go from good to great: During the production process, development leaders - will have to compromise between the reality of production and making a better game. The members of the - Game Dev Accelerator Dept. suggest realistic ideas from the perspective of planning, art and engineering - to think about what is needed for the game currently being developed to go from being a good game to - a great game and how to implement it.
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- °ÔÀÓ °³¹ß °æÇè 15³â ÀÌ»ó * Art, Tech, Creative(±âȹ) µî ºÐ¾ß ¹«°ü
- PD, AD, CD, TD ȤÀº °³¹ßÆÀÀÇ ÁÖ¿ä ¸®´õ·Î¼ ÇÁ·ÎÁ§Æ®¸¦ ·±ÄªÇÏ°í ¶óÀÌºê ¼ºñ½º¸¦ Çغ» °æÇèÀÌ ÀÖ´Â »ç¶÷
- 15+ years in game development *All fields including Art, Tech, Creative (Game Design) ,etc.
- Experience in launching a project and doing live service as a PD, AD, CD, TD or a key development team - leader